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A conversation is the agent doing its job: a user says something, the agent decides what to do, and everything it did comes back as typed events. Driving that from your own code is how you put the agent behind a different interface, or check how a change behaves before anyone else sees it. Conversation state sits alongside, so you can read what the agent currently believes, change a variable mid-turn, or start over.

Endpoints

Conversation

Conversation state

Knowledge base query